@mysterycoconut Thanks! So does that mean those in the waiting list don’t get to pick which day they can write?
@onemanleft
June 27th, 2010 at 10:57 pm
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June 27th, 2010 at 2:43 pm
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@mysterycoconut Love your #idevblogaday idea! If you need more contributors, I’d be glad to. My dev blog: http://bit.ly/9Q7nrm Thanks!
June 27th, 2010 at 10:13 am
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June 27th, 2010 at 5:41 am
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@Itsugawakun We are working on it. We are in fact, “overhauling” #SOW s simulation engine to optimize the game further.
June 27th, 2010 at 5:29 am
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Now that’s very catchy!
RT @weheartgames Saucelifter. Now do it again. (@madgarden) http://twitpic.com/20cgj1
June 27th, 2010 at 5:26 am
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@madgarden Cool! Just lemme finish these games then I’ll get in touch w/ you.
June 27th, 2010 at 5:24 am
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Love these #iDevBlogADay articles! Keep ‘em coming.
RT @frederictessier Québarium: The beginning of the awakening! http://goo.gl/b/GG0F
June 26th, 2010 at 11:27 pm
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RT @OwenGoss Just over 3 hours left in the #LandFormer give-away contest! http://bit.ly/lfcontest