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Archive for January, 2012

First time working with in-app…

January 31st, 2012 Tweet Poster No comments

First time working with in-app items. Ugh.

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@MindJuiceMedia Exactly. Backe…

January 31st, 2012 Tweet Poster No comments

@MindJuiceMedia Exactly. Backers get a small percentage of sales after the product is released. In my case, an app update.

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@MindJuiceMedia Nope. I used @…

January 31st, 2012 Tweet Poster No comments

@MindJuiceMedia Nope. I used @appbackr to get crowdfunding.

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Our recent partnership w/ @app…

January 31st, 2012 Tweet Poster No comments

Our recent partnership w/ @appbackr is featured on @pgbiz! Check it out here: http://t.co/Wd1ikKZU

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Game tutorial–from 14 screens…

January 30th, 2012 Tweet Poster No comments

Game tutorial–from 14 screens to just 7 now–sweet! The beta team will be happy. :) #StreetfoodTycoon

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Yup, @kuyimobile is on Faceboo…

January 30th, 2012 Tweet Poster No comments

Yup, @kuyimobile is on Facebook too! Please “like” us & share w/ your friends! http://t.co/BWUfmTVY

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@UNAgames Yeah just read it fr…

January 29th, 2012 Tweet Poster No comments

@UNAgames Yeah just read it from Toucharcade. Sad though. :S

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First, Zynga. Now, Glu. I’m dr…

January 29th, 2012 Tweet Poster No comments

First, Zynga. Now, Glu. I’m dropping what I’m doing & just work on my own clone of Tiny Tower. :S

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Thanks for voting everyone! #C…

January 28th, 2012 Tweet Poster No comments

Thanks for voting everyone! #CardDrop placed 2nd on Best iOS Card Game in this year’s BestAppEver Awards! http://t.co/xLISlHAf

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Can’t believe I’m saying this …

January 27th, 2012 Tweet Poster No comments

Can’t believe I’m saying this but I’m actually thinking of taking the freemium route this time.

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