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July 1st, 2010 at 2:15 am Tweet Poster No comments

@Appy LOL! Maybe I should start thinking about putting up my own “holdings” too. :)

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July 1st, 2010 at 2:13 am Tweet Poster No comments

Blog: For those asking here’s a brief history of #Jumpbot http://bit.ly/cV9Bxm

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July 1st, 2010 at 2:10 am Tweet Poster No comments

@bluesolarsoft I’m sorry, what exactly is DAU? :) @appy

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July 1st, 2010 at 12:56 am Tweet Poster No comments

@Appy Agree on that. Maybe my definition of “decent” is far from yours. :)

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July 1st, 2010 at 12:29 am Tweet Poster No comments

@Appy My other game (Lite version) has 150k+ downloads to date but its generating a decent monthly rev from ads. Depends on the game maybe?

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June 30th, 2010 at 11:34 pm Tweet Poster No comments

Apparently, Linkshare rejected us for “being outside the US”. Any advice on how we can dispute that or any workaround?

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June 30th, 2010 at 11:33 pm Tweet Poster No comments

@Appy Now there’s a slight glimmer of hope! I don’t know why I’m so eager to try FREE this time.

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June 30th, 2010 at 11:09 pm Tweet Poster No comments

@MarkusN We’re using Cocos2D’s built in SimpleAudioEngine. Our music/sfx requirements aren’t that complicated yet.

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June 30th, 2010 at 11:07 pm Tweet Poster No comments

Yikes! That’s exactly the route we’re about to take. :S RT @Appy Hardest things to sell sometimes is something that is free.

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June 30th, 2010 at 11:06 pm Tweet Poster No comments

Amazing! Checking out Granimator now! :) RT @millsustwo My pad is so pimped right now http://twitpic.com/21bke3

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