RT @Bob_at_BH New blog post: H…
RT @Bob_at_BH New blog post: How To: Implement a Fog of War – Part 2 – Smooth – http://bit.ly/bIp11M #iDevBlogADay #iphonedev #ipaddev
RT @Bob_at_BH New blog post: How To: Implement a Fog of War – Part 2 – Smooth – http://bit.ly/bIp11M #iDevBlogADay #iphonedev #ipaddev
I reached platform 41 & scored 3872 points on #Jumpbot W00t! http://bit.ly/aRahaT
Spent the entire afternoon planning & brainstorming for a new game. This will probably be my first iPad title.
@The_Swiftman Yeah its a huge sacrifice but you’ll be making a lot of people happy.
Yikes! Forgot this week’s iTunes giveaways (again)! Sorry guys! I def need someone to handle this for me. :S
OpenFeint uses a lot of memory considering I’m only using its Achievements & Leaderboards. Any ideas if it can be reduced/optimized?
#Jumpbot (v1.0.1) minor update is now available on the AppStore! Still FREE of course! http://bit.ly/b2tPij
@TinManGames Thanks! Its another step towards world domination.
@mysterycoconut I’d go for disclosing when you’re “more than halfway” complete. It also gives you more “teasers” & materials to disclose.
Remember what you used to play when you were a kid? Its coming to the small screen soon! #JumpRope #TheMinis