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February 2nd, 2012 at 9:31 pm Tweet Poster No comments

I spoke too soon. I think I’m going w/ Freemium as well for #StreetfoodTycoon Could be great for this type of game. @millsustwo

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February 2nd, 2012 at 9:28 pm Tweet Poster No comments

@visualrinse Depends on your game requirements. Each lib has its own set of limitations so carefully evaluate if it suits your needs.

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February 2nd, 2012 at 9:26 pm Tweet Poster No comments

Trying out Wunderkit. Save for the small bugs, its a great project management app for the iPhone.

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February 1st, 2012 at 4:45 pm Tweet Poster No comments

@hermanjakobi You can choose to build for their simulator or a “.app” which you can test on a device.

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February 1st, 2012 at 4:39 pm Tweet Poster No comments

@hermanjakobi Its basically LUA so its entirely different but I like being free from XCode for now. :) Did that answer your question btw?

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February 1st, 2012 at 4:36 pm Tweet Poster No comments

@hermanjakobi Yup! Trying Corona SDK this time. :)

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February 1st, 2012 at 4:33 pm Tweet Poster No comments

@hermanjakobi Previously, you had to use OpenFeint to integrate w/ GC. Now it fully supports GC even w/out OF. :)

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February 1st, 2012 at 4:02 pm Tweet Poster No comments

I like how @appannie looks more conservative & intelligent now than the previous character/mascot. :)

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February 1st, 2012 at 3:36 pm Tweet Poster No comments

@BabyFirstGames Best of luck on your @appbackr crowdfunding! :)

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February 1st, 2012 at 3:34 pm Tweet Poster No comments

Corona SDK has stand alone Game Center support! Yay!

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