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February 25th, 2012 at 1:11 pm Tweet Poster No comments

@jaytrixz Also, you can press the Home button anytime to quit/pause the game & then resume again later. :)

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February 25th, 2012 at 1:10 pm Tweet Poster No comments

@jaytrixz Contemplating about it too. So far, majority of the team voted against a pause button because a day lasts for only ~2mins.

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February 25th, 2012 at 12:44 pm Tweet Poster No comments

@jaytrixz So far, no one has reported the same incident yet. Will figure it out, thanks! :)

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February 25th, 2012 at 12:40 pm Tweet Poster No comments

Getting closer to release w/ my upcoming title & another prototype coming along nicely. Good times! :)

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February 25th, 2012 at 12:39 pm Tweet Poster No comments

@jaytrixz Hmmm weird. Were you able to reload your game? What’s that “dot” on the screen btw?

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February 25th, 2012 at 12:03 am Tweet Poster No comments

Can’t wait! :) RT @ansca: Coming soon: In-app purchases for Android with Corona SDK http://t.co/9LoIkNeX

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February 24th, 2012 at 11:57 pm Tweet Poster No comments

Back at you guys! #FF @hermanjakobi @polygrafix @simonflesser

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February 24th, 2012 at 12:45 pm Tweet Poster No comments

Pixelmator has a new update! Let’s see if this fixes the stability issues.

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February 24th, 2012 at 10:39 am Tweet Poster No comments

@MindJuiceMedia I see. So its just a few more revisions then. Looking forward to the game! :)

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February 24th, 2012 at 4:20 am Tweet Poster No comments

@wtrebella +1 on Polymer too. Short, nice & catchy name! Will be sending my feedback soon. :)

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