@SavantGames @gavinbowman @cha…
@SavantGames @gavinbowman @chaoticbox I release on Cydia too where I get more downloads. I’m actually considering going FREE all the way.
@SavantGames @gavinbowman @chaoticbox I release on Cydia too where I get more downloads. I’m actually considering going FREE all the way.
@ChaoticBox @savantgames @gavinbowman That’s great but why not support iPhone (retina) too? Adds a couple of million users to your market?
@GavinBowman @chaoticbox @savantgames I’m actually having good revenues w/ Mobile AdSense, about 85% of my monthly income now. 15% = iTunes.
@GavinBowman @chaoticbox @savantgames I’m actually having good revenues w/ Mobile AdSense, about 85% of my monthly income now. 15% = iTunes.
RT @mysterycoconut: Frame-by-frame Sprites with Core Animation. With elephants & Castlevania o.O http://t.co/O46LAVK #idevblogaday
@BloomWorlds I’m afraid I don’t have any definite date yet but watch out for announcements.
@SavantGames I’m currently using Google AdSense. @chaoticbox
@hermanjakobi I agree. I just don’t like people hitting on other people moreso, our fellow indie devs. They should know better. :S
@MattRix Thanks for the info! I’m into these kind of books so I’ll probably give it a go.
@ChaoticBox I thrive on ad revenues. There’s def money in Lite & Free (w/ ads) versions. Btw, my daughter loves Pinch & Pop!